I am now on the Thurindir bandwagon, and this is the Fellowship that did it. Yes, I know I featured a deck by this author in the last spotlight, but I couldn’t resist this one. It’s got one of those ideas that was so off my radar that my mind exploded when I saw it.
I think that a lot of players; and, until recently, myself included; hold a simplistic view of Thurindir: Side quests provide global boosts to the players, and Thurindir facilitates this mechanic, which in turn boosts his own stats. Throw in a Legacy Bladed or two, and you get bigger stat boosts. That’s cool and all, but what if we shift our mindset away from “side-quest deck” and more towards “mechanic-that-side-quests-facilitate deck”. With a guaranteed, player-chosen side quest in hand, what becomes possible? For starters, we can get Keeping Count to work.